EchosOfSomethingOrOther

A moody, experimental prototype about wandering through fragmented memories, where each echo reveals a piece of the story.

“Echoes of Something or Other” is a short atmospheric prototype built to test narrative pacing.
You awaken in a silent, shifting space where sound itself guides your path. Each step triggers a fragment of memory—sometimes helpful, sometimes misleading.
The player must follow these echoes, piecing together fragments of story to uncover why they are trapped in this liminal realm.

Gameplay:
- Explore small, looping levels where objects repeat with subtle changes.
- Echoes (audio or text) give clues to hidden paths or false trails.
- Simple interaction system (activate nodes, uncover fragments).
- One level ends when you align three echoes in sequence, opening the way forward.
Themes:
- Memory, repetition, and the way perception shifts over time.
- Light puzzle mechanics mixed with narrative discovery.

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